Glossary

Searchable terminology from accessibility, web standards, and related fields.

899 results found in Assistive Technology.

Humanoid Robot (Humanoid)
A robot whose physical form approximates a human body, typically with a head, torso, two arms, and (in bipedal designs) two legs. Humanoid robots are studied in accessibility research as embodied demo…
Humming Interface (Control-by-Humming, Hum-Based Interface)
A human-computer interaction method that uses hummed pitch patterns as control signals for operating devices. In a humming interface, a pitch detection algorithm analyses the user's hummed input, segm…
IAccessible2 (IA2)
An open accessibility API specification originally developed by IBM and donated to the Linux Foundation. IAccessible2 extends Microsoft Active Accessibility (MSAA) to support the richer semantic infor…
IC2D (Integrated Communication 2 Draw)
A drawing application developed at UC Berkeley that enables blind and visually impaired users to create, explore, and label graphical images using a keyboard-operated grid-based auditory interface. IC…
Icon-Based Communication (Symbol-Based Communication, Picture-Based Communication)
Icon-based communication is a form of augmentative and alternative communication (AAC) in which users select graphic symbols or icons representing words, phrases, or concepts to construct messages. Th…
Idiosyncratic Gesture (Personalised Gesture, Idiosyncratic Movement)
A body-based communicative movement whose form and meaning are specific to one individual (and often to one communication partner), rather than drawn from a shared vocabulary like American Sign Langua…
Image Description App (Visual assistance app, AI visual description app)
A smartphone or wearable application that captures an image of the user's surroundings and returns a spoken or textual description of its content, aimed primarily at blind and low-vision users. Early …
Image Enhancement (Image Pre-Compensation, Visual Enhancement)
Image enhancement in the context of accessibility refers to techniques that modify digital images or on-screen content to improve their visibility and usability for people with visual impairments. Met…
Image-to-3D Generation (Image-to-3D Conversion, 2D-to-3D Generation)
An AI-powered process that converts two-dimensional images into three-dimensional digital models suitable for manipulation, rendering, or physical fabrication via 3D printing. In assistive technology …
Imagined Voluntary Movement-Related Potentials (IVMRPs, Motor Imagery Potentials)
Electrical brain signals generated when a person imagines performing a voluntary movement without actually executing it. These potentials, detectable via EEG electrodes placed over motor cortex areas,…
Impulse Engine (Impulse Engine 3000)
The Impulse Engine 3000 was a force-feedback haptic device manufactured by Immersion Corporation in the 1990s, used for research into haptic interfaces and virtual reality. The device featured a probe…
In-Situ Intervention (in-context intervention, just-in-time intervention)
An in-situ intervention is a technological or design feature that is invoked within a user's existing workflow and context, rather than requiring them to switch to a separate application or interrupt …
Inception-v3 (Inception v3)
A deep convolutional neural network architecture developed by Google for image recognition, introduced in 2015. It uses "inception modules" that apply multiple convolution filter sizes in parallel to …
Individual-Technology Fit (ITF, User-Technology Match)
A framework for matching individual users with the most appropriate assistive technology based on their personal characteristics and the technology's requirements. In brain-computer interface contexts…
Indoor Localization (Indoor Positioning, Indoor Positioning System, IPS)
The problem of determining the precise location of a person or device inside a building, where GPS signals are weak or unavailable. Indoor localization is foundational for accessible wayfinding system…
Indoor Positioning System (IPS)
A technology system that determines the location of people or objects inside buildings where GPS signals are unavailable or unreliable. Indoor positioning systems use various technologies including Wi…
Indoor navigation (Indoor wayfinding, Indoor positioning)
Technologies and design strategies that help people orient themselves and find their way within buildings and enclosed spaces such as airports, hospitals, and shopping centres. Unlike outdoor navigati…
Inertial Sensing (IMU sensing, Inertial measurement)
The use of accelerometers, gyroscopes, and magnetometers — often built into smartphones and wearable devices — to measure motion, orientation, and direction of movement. In accessibility applications,…
Inertial Sensor (IMU, Inertial Measurement Unit)
A sensor device that measures acceleration, rotation, and orientation using accelerometers and gyroscopes, often combined with magnetometers. In assistive technology, inertial sensors are used to trac…
Inertial measurement unit (IMU)
A sensor device that combines accelerometers, gyroscopes, and sometimes magnetometers to measure and report body movement, orientation, and gravitational forces. IMUs are widely used in assistive tech…