Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
2661 reviews — page 145 of 267
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Why Is Gesture Typing Promising for Older Adults? Comparing Gesture and Tap Typing Behavior of Older with Young Adults
This study from Stony Brook University investigates whether gesture typing (gliding a finger continuously across keys to spell words) is a viable alternative to traditional tap typing for older adults on smartphones. Text entry is one of the most sig…
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Behavioral Changes in Speakers who are Automatically Captioned in Meetings with Deaf or Hard-of-Hearing Peers
This study from Rochester Institute of Technology investigates a largely unexplored question: how does using an ASR-based captioning tool in meetings with deaf or hard of hearing (DHH) colleagues change the speaking behavior of hearing participants? …
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Investigating Cursor-based Interactions to Support Non-Visual Exploration in the Real World
This paper from Google and Carnegie Mellon University defines and compares three cursor-based interaction techniques designed to help blind and low vision people attend to specific items within complex real-world visual scenes. While computer vision …
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MANA: Designing and Validating a User-Centered Mobility Analysis System
This paper presents MANA (Mobility ANAlytics), a wearable sensor system designed to measure gait parameters in people with Parkinson's Disease (PD) in clinical and home settings. The system addresses a significant gap in accessible health monitoring:…
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HoloLearn: Wearable Mixed Reality for People with Neurodevelopmental Disorders (NDD)
This paper presents HoloLearn, a mixed reality application built for Microsoft HoloLens that aims to help people with neurodevelopmental disorders (NDD) learn to perform everyday domestic tasks and improve their autonomy. The system was designed coll…
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Exploring the Data Tracking and Sharing Preferences of Wheelchair Athletes
This paper explores how wheelchair basketball players want to use and share automatically tracked performance data, using a prototype sensor device as a discussion probe. The researchers interviewed 15 wheelchair basketball players (mean age 33, 1 fe…
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Assessing Virtual Assistant Capabilities with Italian Dysarthric Speech
This paper evaluates how well three major smartphone virtual assistants — Apple's Siri, Google Assistant, and Microsoft's Cortana — can understand and respond to Italian dysarthric speech. Dysarthria is a motor speech disorder characterized by slurre…
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Modeling the Speed and Timing of American Sign Language to Generate Realistic Animations
This paper addresses the challenge of generating realistic computer animations of American Sign Language (ASL) by automatically modeling three critical timing parameters: where prosodic pauses should be inserted, how long those pauses should last, an…
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Volunteer-Based Online Studies With Older Adults and People with Disabilities
This paper validates volunteer-based online experiments as a methodology for conducting large-scale accessibility research with people with disabilities and older adults — populations that are notoriously difficult to recruit for laboratory studies. …
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Design of an Augmented Reality Magnification Aid for Low Vision Users
This paper explores the design space for augmented reality magnification aids for people with low vision, developing and iteratively refining two prototype systems using the Microsoft HoloLens. Unlike existing head-mounted displays that simply magnif…