Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
83 results found tagged autism.
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Autiverse: Eliciting Autistic Adolescents' Daily Narratives through AI-guided Multimodal Journaling
Yang and colleagues present Autiverse, a tablet-based AI-guided multimodal journaling app for autistic adolescents with functional verbal abilities (formerly classified as Level 1 / high-functioning autism). The paper addresses a well-documented gap:…
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"Chasing Shadows": Understanding Personal Data Externalization and Self-Tracking for Neurodivergent Individuals
This CHI 2026 paper examines a mismatch between the promises of self-tracking and personal informatics — rich self-awareness, reflection, insight — and the lived experience of neurodivergent individuals, for whom stable routines, generalised Likert i…
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Navigating Financial Lives: How Autistic Adults Adapt Financial Technologies, Tools and Strategies
This CHI 2026 paper is, to the authors' knowledge, the first HCI study of how autistic adults navigate their financial lives — budgeting, banking, bill-paying, saving, managing unpredictability — using, adapting, and re-inventing financial technologi…
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ATTENPlay: A Game-Based Attention Network Test for Autistic Children
This CHI 2026 paper addresses a long-standing methodological problem in autism research: the Attention Network Test (ANT) — the standard computerized tool for measuring alerting, orienting, and executive-control attention networks — is abstract, repe…
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Belonging in the Making: Investigating Inclusive Makerspace Design for Youth with Autism
Zhang, Sakowicz, Wingeart, and Hamidi investigate how makerspaces — the hands-on, technology-rich learning environments that have become common in libraries, schools, and community centres — can be designed to genuinely include youth with autism, rat…
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Adaptive and Storytelling Practices of Panamanian Autism Families: Towards Culturally-Situated Digital Storytelling
This PACM HCI (GROUP) paper presents a formative, culturally-situated design study with eight Panamanian mothers of autistic individuals (ages 3–27) to understand the resource barriers autism families face in Panamá and the role storytelling plays in…
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Attention Analysis in Interactive Software for Children with Autism
This paper presents the attention analysis component of the AutiSTIC project, a collaborative effort between computer scientists and the Child Psychiatry department of La Rochelle Hospital in France to develop interactive software that helps children…
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Virtual Environments for Social Skills Training: The Importance of Scaffolding in Practice
This paper describes the design and initial testing of two single-user virtual environment (VE) scenarios developed as part of the AS Interactive project, a multidisciplinary effort involving VR developers, psychologists, human factors researchers, a…
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Analysis of Speech Properties of Neurotypicals and Individuals Diagnosed with Autism and Down Syndrome
This MIT Media Lab study systematically compares speech properties across three groups — neurotypicals (NT), individuals with autism spectrum disorder (ASD), and individuals with Down syndrome (DS) — using 100 minutes of audio data from 10 natural on…
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Technology for Just-in-Time In-Situ Learning of Facial Affect for Persons Diagnosed with an Autism Spectrum Disorder
This MIT Media Lab paper presents a wearable technology system designed to help adolescents with autism spectrum disorders (ASD) learn to recognize and interpret facial expressions during real-time social interactions with their everyday companions. …