Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
2661 reviews — page 224 of 267
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Challenging and Improving Current Evaluation Methods for Colour Identification Aids
This paper critically examines how Colour Vision Deficiency (CVD) aids are evaluated, exposing fundamental flaws in common evaluation practices. CVD affects approximately 5% of the population and impairs the ability to accurately identify and discrim…
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Multidisciplinary Perspectives on Designing Accessible Systems for Users with Multiple Impairments: Grand Challenges and Opportunities for Future Research
This workshop paper from ASSETS 2022 challenges a fundamental assumption in accessibility research: that designing for one impairment category at a time is sufficient. The authors argue that this single-impairment approach, while practical and widesp…
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Designing with and for People with Intellectual Disabilities
This workshop paper proposes a half-day community-building event at ASSETS '22 focused on sharing expertise in designing technologies with and for people with intellectual disabilities. The authors identify that while assistive technologies can signi…
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Challenges and Opportunities in Creating an Accessible Web Application for Learning Organic Chemistry
This paper investigates the accessibility challenges of creating web-based educational tools for organic chemistry, a STEM subject that relies heavily on visual 2D and 3D molecular representations. The author notes that while 19.8% of undergraduate s…
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Investigating Sign Language Interpreter Rendering and Guiding Methods in Virtual Reality 360-Degree Content
This paper explores how sign language interpretation can be effectively presented in virtual reality 360-degree (VR360) three-degrees-of-freedom video content. The research addresses a significant gap: while VR accessibility guidelines exist for subt…
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VRBubble: Enhancing Peripheral Awareness of Avatars for People with Visual Impairments in Social Virtual Reality
This paper introduces VRBubble, an audio-based interaction technique designed to make social virtual reality environments accessible to people with visual impairments (PVI). While social VR platforms like VRChat and Rec Room are growing rapidly as sp…
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Accessible PDFs: Applying Artificial Intelligence for Automated Remediation of STEM PDFs
This Ph.D. research paper presents a plan to leverage artificial intelligence to automate the remediation of PDF documents from STEM fields, addressing one of the most significant barriers to information access for people with visual impairments. The…
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Understanding Social and Environmental Factors to Enable Collective Access Approaches to the Design of Captioning Technology
This doctoral consortium paper presents a dissertation research program that reimagines how captioning technology should be designed by applying the disability justice principle of collective access — the idea that accessibility is a shared responsib…
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Improving Web and Mobile Accessibility Resources for Iranian Designers
This doctoral consortium paper presents early-stage research investigating how cultural differences affect accessible design practices, with a specific focus on Iranian designers. The author, Laleh Nourian at Rochester Institute of Technology, frames…
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Access on Demand: Real-time, Multi-modal Accessibility for the Deaf and Hard-of-Hearing based on Augmented Reality
This experience report documents two deaf researchers' hands-on evaluation of Access on Demand (AoD), an augmented reality application developed at Rochester Institute of Technology that delivers real-time captioning and American Sign Language (ASL) …