Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
77 results found tagged speech recognition.
-
Sudoku Access: A Sudoku Game for People with Motor Disabilities
This paper from the University of Algarve, Portugal presents Sudoku Access, an accessible version of the Sudoku puzzle game designed for people with motor disabilities. The system provides two alternative input methods: switch-based scanning and spee…
-
EPG: Speech Access to Program Guides for People with Disabilities
This demo paper from AT&T Labs Research presents an Electronic Program Guide (EPG) prototype that uses speech input and text-to-speech output to make television listing navigation accessible to people with visual disabilities or limited hand mobility…
-
Architecture of an Automated Therapy Tool for Childhood Apraxia of Speech
This paper presents a multi-tier client-server system for remotely administering speech therapy to children with childhood apraxia of speech (CAS), a neurological speech sound disorder that impairs the precision and consistency of oro-motor planning …
-
Exploring the Use of Speech Input by Blind People on Mobile Devices
This paper investigates how blind people use speech input on mobile devices through two studies: a survey of 169 participants (64 blind/low-vision, 105 sighted) and a laboratory study with 8 blind participants composing paragraphs on an iPod Touch us…
-
Real-Time Captioning by Groups of Non-Experts
This paper presents Legion:Scribe, an end-to-end system that enables groups of non-expert typists to collectively produce real-time captions for deaf and hard of hearing (DHH) people, offering a cheaper and more available alternative to professional …
-
Scribe: Deep Integration of Human and Machine Intelligence to Caption Speech in Real Time
Scribe is a system that provides on-demand, real-time captioning of live speech for deaf and hard of hearing (DHH) people by combining groups of non-expert human captionists with machine intelligence. The system addresses a critical accessibility gap…
-
A Readability Evaluation of Real-Time Crowd Captions in the Classroom
This paper evaluates the readability of real-time captions produced by three different approaches in a higher education classroom setting: professional CART (Communication Access Realtime Translation) captionists, automatic speech recognition (ASR), …
-
Leveraging Complementary Contributions of Different Workers for Efficient Crowdsourcing of Video Captions
This paper presents BandCaption, a crowdsourcing system that combines automatic speech recognition (ASR) with input from diverse crowd workers to efficiently correct video captions. The key insight is that different groups of people — hearing-impaire…
-
ScratchThat: Supporting Command-Agnostic Speech Repair in Voice-Driven Assistants
This paper presents ScratchThat, a command-agnostic speech repair system for voice-driven virtual assistants that allows users to naturally correct voice commands without repeating entire queries. Current voice assistants like Alexa, Google Assistant…
-
From User Perceptions to Technical Improvement: Enabling People Who Stutter to Better Use Speech Recognition
This paper investigates how people who stutter (PWS) experience consumer speech recognition systems and demonstrates technical improvements that can significantly reduce errors. The work combines user research with engineering interventions across th…