Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
374 results found tagged visual impairment.
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WanderGuide: Indoor Map-less Robotic Guide for Exploration by Blind People
Kuribayashi and colleagues design WanderGuide, a suitcase-shaped robotic guide that supports blind people in recreational, open-ended exploration of indoor environments — wandering, browsing, window-shopping — rather than getting from A to B. The tea…
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How Does Delegation in Social Interaction Evolve Over Time? Navigation with a Robot for Blind People
Hata and colleagues run a three-week longitudinal study of how six blind participants delegate social navigation tasks to a guide robot in the Miraikan science museum. The paper pushes back against the default assumption that accessible navigation ro…
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Eyes on the Palm: Investigating a Ring-Shaped Camera for Seamless Accessible Tactile Exploration
Tsutsui and colleagues ask how the form factor of a camera-based assistive device shapes the way blind and low-vision (BLV) users coordinate their hands during tactile exploration of real museum exhibits. Smartphone apps such as Seeing AI and Be My A…
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MotionBuddy: Exploring Tactile-Based Motion Learning with a Tabletop Humanoid Robot for Blind People
This HRI 2026 study by the same team behind the earlier 3D tactile-pose work asks whether a tabletop humanoid robot can convey dynamic body movements to blind learners more effectively than audio instruction alone. The motivation is that physical 3D …
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Touching Movement: 3D Tactile Poses for Supporting Blind People in Learning Body Movements
Tanaka and colleagues investigate whether 3D-printed tactile models of whole-body poses can help blind learners acquire physical movements that are normally taught through visual demonstration. Verbal descriptions are notoriously inconsistent and str…
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Photonote evaluation: aiding students with disabilities in a lecture environment
Hughes and Robinson at the Cambridge Computer Laboratory present Photonote, a lecture-capture system designed specifically for students with disabilities, and a controlled user study comparing it to human note-takers. Where existing lecture-capture s…
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Developing usable CAPTCHAs for blind users
This short ASSETS 2007 poster from a Towson University team led by Jonathan Lazar — joined by Jonathan Holman, Jinjuan Heidi Feng, and John D'Arcy of Notre Dame — addresses the long-standing accessibility problem that text-based CAPTCHAs (the distort…
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Equipping designers by simulating the effects of visual and hearing impairments
This short Assets '07 demonstration paper from the Cambridge Engineering Design Centre describes a software simulator built to help designers — especially product and communications designers, not just web designers — understand the effects of common…
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Semantic & syntactic context-aware text entry methods
Jun Gong's Assets '07 demonstration paper proposes a context-aware extension to the dictionary-based predictive disambiguation (DBPD) text-entry methods — the family that included the once-ubiquitous T9 on mobile phone keypads. DBPD methods let users…
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SADIe: exposing implicit information to improve accessibility
Darren Lunn's Assets '07 demonstration paper introduces SADIe (Structural-Semantics for Accessibility and Device Independence), a transcoding system from the University of Manchester that uses Semantic Web ontologies to expose the implicit visual str…