Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
71 results found tagged children.
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A Tangible Math Game for Visually Impaired Children
This demonstration paper presents iCETA, an inclusive interactive system for math learning that enables visually impaired children to autonomously engage with and solve additive composition tasks (addition and subtraction) through tangible interactio…
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CHIMELIGHT: Augmenting Instruments in Interactive Music Therapy for Children with Neurodevelopmental Disorders
This paper presents CHIMELIGHT, an IoT-based system that augments handchime musical instruments with real-time visual feedback to support music therapists working with children who have neurodevelopmental disorders (NDDs) including autism spectrum di…
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WordMelodies: Supporting Children with Visual Impairment in Learning Literacy
This demonstration paper presents WordMelodies, an inclusive cross-platform mobile application designed to support children with visual impairments in acquiring basic literacy skills. The app provides eight different exercises targeting foundational …
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Evaluation of a Prototype Interactive Working Memory Application for Children with Learning Disabilities
This short paper presents an expert evaluation of a prototype working memory training application designed specifically for children aged 7-9 with learning disabilities. The application was built using a novel design framework that integrates three d…
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SoundLines: Exploration of Line Segments through Sonification and Multi-touch Interaction
This paper presents SoundLines, a mobile application designed to help children with visual impairments explore and understand line segments on a touchscreen using sonification and multi-touch interaction. The system addresses a fundamental challenge …
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Designing Embodied Musical Interaction for Children with Autism
This paper presents OSMoSIS (Observation of Social Motor Synchrony with an Interactive System), an interactive musical system designed to support embodied musical interaction for children with Autism Spectrum Conditions (ASC) during music therapy ses…
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Teaching Digital Fabrication to Early Intervention Specialists for Designing Their Own Tools
This demonstration paper describes a co-design project in which researchers from New Design University and TU Wien taught basic digital fabrication skills to four experienced early intervention therapists who work with children with cerebral visual i…
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Evaluation of user experience and cognitive load of a gamified cognitive training application for children with learning disabilities
This study presents the design and evaluation of "The Treasure," a gamified web-based application created to train and improve working memory in children with learning disabilities. The application was built on a design framework integrating guidelin…
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Enabling meaningful use of AI-infused educational technologies for children with blindness: Learnings from the development and piloting of the PeopleLens curriculum
This paper presents the development and pilot evaluation of a curriculum designed to support the meaningful use of PeopleLens, an AI-powered augmented reality system that helps children born blind develop social attention skills. PeopleLens uses a he…
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Reimagining Machine Learning's Role in Assistive Technology by Co-Designing Exergames with Children Using a Participatory Machine Learning Design Probe
This paper fundamentally reframes the role of machine learning in assistive technology, arguing that ML models do not need to be accurate to be valuable — they can serve as sources of play and motivation rather than diagnostic tools. The researchers …