Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
190 results found tagged cognitive accessibility.
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Relating Computer Tasks to Existing Knowledge to Improve Accessibility for Older Adults
This paper investigates whether a custom file management interface designed to resemble physical paper documents, folders, and sticky labels can improve computer accessibility for older adults. The authors identify a fundamental problem: people learn…
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Understanding the Computer Skills of Adult Expert Users with Down Syndrome: An Exploratory Study
This paper presents an ethnographic study of ten adult expert computer users with Down syndrome, observed in their homes and workplaces for a minimum of two hours each. The research aimed to move beyond earlier survey-based studies (which relied on p…
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Accessibility of 3D Game Environments for People with Aphasia: An Exploratory Study
This paper reports on an exploratory study investigating how people with aphasia interact with 3D game environments and related technologies. Conducted as part of the GReAT (Gesture Recognition in Aphasia Therapy) project at City University London, t…
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How Voice Augmentation Supports Elderly Web Users
This paper from IBM Research Tokyo investigates how voice-based augmentation, originally developed for blind screen reader users, can be adapted to support older adults using web applications. The research addresses two key barriers that prevent elde…
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Reading in Multimodal Environments: Assessing Legibility and Accessibility of Typography for Television
This demonstration paper from BBC Research & Development explores the legibility and accessibility of typography on television, an area that had received surprisingly little research attention despite the increasing complexity of text-based content o…
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Understanding the Role of Age and Fluid Intelligence in Information Search
This study investigates whether age or fluid intelligence is the more important factor driving differences in how people search for information in hierarchical web interfaces. The researchers recruited three groups: 14 younger adults with high fluid …
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What is Wrong with This Word? Dyseggxia: A Game for Children with Dyslexia
This demonstration paper presents Dyseggxia, a free mobile game application for iOS and Android that provides word exercises designed specifically for Spanish-speaking children with dyslexia. The game's content design is grounded in two empirical fou…
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EZ Ballot with Multimodal Inputs and Outputs
This demonstration paper presents the EZ Ballot, a prototype accessible voting system that fundamentally reconceptualizes ballot design to provide an equal voting experience for all voters regardless of ability. Current accessible voting machines add…
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IDEAL: A Dyslexic-Friendly eBook Reader
This demonstration paper presents the IDEAL eBook Reader, an Android application that displays ePub-formatted ebooks with a text layout specifically adapted for readers with dyslexia. The design is grounded in empirical research: layout guidelines we…
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Good Fonts for Dyslexia
This paper presents the first experiment using eye tracking to objectively measure the impact of font type on reading performance for people with dyslexia. Using a within-subject design, 48 participants with clinically confirmed dyslexia (ages 11-50)…