Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
196 results found tagged participatory design.
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Haptic User Interface Design for Students with Visual Impairments
This short paper explores the design of haptic user interfaces to help students with visual impairments understand science concepts related to heat and temperature — topics where common misconceptions are prevalent even among sighted students and whe…
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iSET: Enabling In Situ & Post Hoc Video Labeling
This demonstration paper presents the interactive Social-Emotional Toolkit (iSET), a portable video recording and annotation system designed to support behavioral interventions for people with Autism Spectrum Disorders (ASD). People with ASD frequent…
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Improving Public Transit Usability for Blind and Deaf-Blind People by Connecting a Braille Display to a Smartphone
This short paper explores the public transit challenges faced by blind and deaf-blind people and presents MoBraille, a novel framework that connects any Wi-Fi-enabled Braille display to an Android smartphone. The authors conducted semi-structured int…
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Designing Auditory Cues to Enhance Spoken Mathematics for Visually Impaired Users
This paper presents a novel auditory math system designed to make spoken mathematical equations more accessible to visually impaired users. The core challenge addressed is that visual mathematical notation conveys structure — such as fractions, super…
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Understanding the Challenges and Opportunities for Richer Descriptions of Stereotypical Behaviors of Children with ASD: A Concept Exploration and Validation
This paper from Georgia Institute of Technology explores the concept of a wearable sensor system that can tacitly collect contextual data — physiological state, environmental conditions, and location — and map it to occurrences of stereotypical behav…
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Field Evaluation of a Collaborative Memory Aid for Persons with Amnesia and Their Family Members
This paper presents Family-Link, a collaborative memory aid designed through participatory design with people with amnesia (PwAs) and their families. The system was built as a shared calendar running on Palm Treo smartphones that synchronised events …
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Developing for Autism with User-Centred Design
This short paper describes the development of software designed to help children with Autism Spectrum Disorders (ASD) explore social situations, specifically the concept of sharing. The author identifies a gap in the use of User-Centred Design (UCD) …
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Accessibility of 3D Game Environments for People with Aphasia: An Exploratory Study
This paper reports on an exploratory study investigating how people with aphasia interact with 3D game environments and related technologies. Conducted as part of the GReAT (Gesture Recognition in Aphasia Therapy) project at City University London, t…
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Empowering Individuals with Do-It-Yourself Assistive Technology
This paper investigates the potential of Do-It-Yourself (DIY) approaches to address the persistent problem of assistive technology abandonment, where 35% or more of purchased AT devices end up unused. The authors argue that empowering non-engineers t…
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Assessing the Deaf User Perspective on Sign Language Avatars
This paper investigates Deaf community attitudes toward sign language avatars — virtual characters that perform sign language — through focus groups and a large-scale online study. Sign language avatars have the potential to make written content acce…