Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
2661 reviews — page 69 of 267
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ZigAlert: A ZigBee Alert for Toileting Training Children with Developmental Delay in a Public School Setting
This short paper presents ZigAlert, a wireless sensor network system based on ZigBee technology designed to assist with toilet training for children with severe developmental delays in a public school setting. The system addresses a practical challen…
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Towards a Tool for Keystroke Level Modeling of Skilled Screen Reading
This paper explores whether cognitive models of auditory interaction — specifically the Keystroke-Level Model (KLM) — can be adapted to predict task completion times for skilled screen reader users, with the goal of helping designers evaluate the usa…
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Designing Auditory Cues to Enhance Spoken Mathematics for Visually Impaired Users
This paper presents a novel auditory math system designed to make spoken mathematical equations more accessible to visually impaired users. The core challenge addressed is that visual mathematical notation conveys structure — such as fractions, super…
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A Tactile Windowing System for Blind Users
This paper from Technische Universität Dresden presents the Braille Window System (BWS), a windowing interface designed for a large planar tactile display — the BrailleDis9000, a touch-sensitive pin-matrix of 120 columns and 60 rows (7,200 pins). Sta…
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Are Synthesized Video Descriptions Acceptable?
This paper from IBM Research Tokyo and WGBH National Center for Accessible Media investigates whether text-to-speech (TTS) synthesised narrations are an acceptable alternative to human-narrated audio descriptions for online videos. While accessibilit…
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Understanding the Challenges and Opportunities for Richer Descriptions of Stereotypical Behaviors of Children with ASD: A Concept Exploration and Validation
This paper from Georgia Institute of Technology explores the concept of a wearable sensor system that can tacitly collect contextual data — physiological state, environmental conditions, and location — and map it to occurrences of stereotypical behav…
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A Web-Based User Survey for Evaluating Power Saving Strategies for Deaf Users of MobileASL
This paper presents research on power-saving video compression algorithms for MobileASL, a project enabling real-time, two-way video communication on mobile phones so Deaf people can communicate in American Sign Language. Running video calls drains p…
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Multiple View Perspectives: Improving Inclusiveness and Video Compression in Mainstream Classroom Recordings
This paper presents Multiple View Perspectives (MVP), a system that captures and presents multiple focused video views of a classroom for deaf and hard of hearing (DHH) students. DHH students in mainstream classrooms face a fundamental visual attenti…
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Vi-Bowling: A Tactile Spatial Exergame for Individuals with Visual Impairments
This paper presents VI Bowling, an accessible exergame (exercise video game) for blind and visually impaired players that introduces tactile dowsing — a novel interaction technique using vibrotactile feedback from a Nintendo Wii remote to perform spa…
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Disability Studies as a Source of Critical Inquiry for the Field of Assistive Technology
This keynote-style paper argues that the assistive technology (AT) research community should draw more deeply from disability studies scholarship to improve both the problems it chooses to address and its research methods. The authors — two of whom i…