Glossary
Searchable terminology from accessibility, web standards, and related fields.
6660 terms — page 151 of 333
- Impression Management (Self-Presentation)
- The conscious or unconscious process of controlling how one is perceived by others, including managing what personal information is visible or shared. For blind people using visual assistance technolo…
- Improvisation (Design Improvisation, Research Improvisation)
- In the context of accessibility research and design, improvisation refers to the practice of creatively adapting plans and methods in response to unexpected circumstances, defined as "a creative act c…
- Improvisational Music Therapy (IMT, Creative Music Therapy)
- A therapeutic approach in which the therapist and client spontaneously create music together without predetermined structure or composed material. This form of music therapy allows non-verbal communic…
- Impulse Engine (Impulse Engine 3000)
- The Impulse Engine 3000 was a force-feedback haptic device manufactured by Immersion Corporation in the 1990s, used for research into haptic interfaces and virtual reality. The device featured a probe…
- Impulsivity (Impulsiveness)
- A core symptom of ADHD characterized by acting without forethought, difficulty waiting, interrupting others, and making hasty decisions without considering consequences. In digital contexts, impulsivi…
- In Situ Study (Field Study, In-the-Wild Study, Remote Study)
- An in situ study is a research method where participants are observed or data is collected in their natural environment rather than in a controlled laboratory setting. In accessibility research, in si…
- In-Situ Deployment (In-Situ Study, Field Deployment Study)
- A research methodology in which a functional prototype or product is installed on participants' own devices and used in their everyday environment over days, weeks, or months, rather than in a control…
- In-Situ Intervention (in-context intervention, just-in-time intervention)
- An in-situ intervention is a technological or design feature that is invoked within a user's existing workflow and context, rather than requiring them to switch to a separate application or interrupt …
- In-situ Highlighting (In-situ Guidance, In-situ Instruction, On-screen Highlighting)
- In-situ highlighting is a tutorial technique that overlays visual indicators directly on the live application interface to show the user exactly where to tap, look, or interact next - rather than desc…
- In-situ Study (In-situ evaluation, Field study)
- A user study conducted in the real-world setting where the technology would actually be used (a museum floor, a corridor with passersby, a commuter train), rather than in a controlled lab or via remot…
- Inattention (Inattentiveness)
- A core symptom of ADHD characterized by difficulty sustaining focus, being easily distracted by irrelevant stimuli, difficulty following through on instructions, and appearing not to listen when spoke…
- Inattentional Blindness (Perceptual Blindness)
- Inattentional blindness is the failure to notice a fully visible but unexpected object or feature when attention is directed elsewhere. It is distinct from change blindness (failure to notice a change…
- Inception-v3 (Inception v3)
- A deep convolutional neural network architecture developed by Google for image recognition, introduced in 2015. It uses "inception modules" that apply multiple convolution filter sizes in parallel to …
- Incidental Learning (Observational Learning, Informal Learning)
- Knowledge and skills acquired without deliberate instruction, typically through casual observation of the environment and other people. An estimated 80% of early childhood learning occurs incidentally…
- IncluSet
- A dataset surfacing repository created by researchers at the University of Maryland that catalogs and organizes accessibility datasets — datasets sourced from people with disabilities and older adults…
- Inclusive AI (Accessible AI, Disability-Inclusive Artificial Intelligence)
- The design and development of artificial intelligence systems that account for the needs, experiences, and data of people with disabilities and other marginalized groups. Inclusive AI requires represe…
- Inclusive Co-Design (Inclusive Participatory Design)
- A design methodology that ensures people from typically marginalized groups, including people with intellectual disabilities, are meaningfully included throughout the technology design process as equa…
- Inclusive Design (Inclusive Design Methodology)
- A design methodology that considers the full range of human diversity from the outset of the design process, including ability, language, culture, gender, and age. Inclusive design differs from access…
- Inclusive Design Process
- A design approach that intentionally includes diverse users, particularly those with disabilities and from marginalized communities, throughout all stages of product development. An inclusive design p…
- Inclusive Education (Inclusive Schooling, Mainstreaming)
- An educational approach where students with disabilities learn alongside their non-disabled peers in mainstream classrooms, with appropriate supports, accommodations, and modifications to curriculum a…