Glossary
Searchable terminology from accessibility, web standards, and related fields.
6660 terms — page 150 of 333
- Image-Based Interface (Photo-Based Interface, Picture-Based Interface)
- A user interface design approach that uses photographs, icons, or other visual images as the primary means of interaction and identification, minimizing or eliminating the need for text. Image-based i…
- Image-to-3D Generation (Image-to-3D Conversion, 2D-to-3D Generation)
- An AI-powered process that converts two-dimensional images into three-dimensional digital models suitable for manipulation, rendering, or physical fabrication via 3D printing. In assistive technology …
- ImageNet
- ImageNet is a large-scale visual database containing over 14 million labeled images organized into thousands of categories, widely used for training and benchmarking computer vision models. Many objec…
- Imaginary Interface (Spatial Memory Interface, Empty-Handed Interaction)
- An interaction paradigm where users interact with a virtual interface mapped to empty space or their own body, without any physical device in the interaction area. Users transfer their spatial memory …
- Imagined Device (Imaginary Device, Imagined Input Device)
- An input device that exists only in the user's imagination, with no physical form, operated through gestures that draw on mental models of a real counterpart such as a smartphone, remote control, or j…
- Imagined Voluntary Movement-Related Potentials (IVMRPs, Motor Imagery Potentials)
- Electrical brain signals generated when a person imagines performing a voluntary movement without actually executing it. These potentials, detectable via EEG electrodes placed over motor cortex areas,…
- Imitation (Embodied Imitation)
- The act of observing and reproducing another person's actions, gestures, or vocalisations. Imitation is a foundational social and developmental skill that supports language acquisition, motor learning…
- Immersion
- The objective level of sensory fidelity that a VR system provides, including visual quality, spatial audio, and haptic feedback that work together to create a convincing virtual environment. Unlike pr…
- Immersive Analytics (3D Data Visualisation, Spatial Analytics, Immersive Visualisation)
- Immersive analytics is the application of interactive 3D, virtual reality (VR), or augmented reality (AR) technologies to support data exploration, analysis, and decision-making. By leveraging spatial…
- Immersive Media (Immersive Content, Immersive Technology)
- Digital content and technologies designed to create a sense of presence and embodiment by surrounding users with stimuli that engage multiple senses. This includes 360-degree video, virtual reality, a…
- Immersive Reader (Reading Mode, Reader View)
- A built-in feature in web browsers, learning management systems, and productivity applications (such as Microsoft Immersive Reader) that simplifies the visual presentation of content by stripping away…
- Immersive Storytelling (Interactive Narrative, VR Storytelling)
- A narrative approach that places users inside a story environment, allowing them to experience and interact with the narrative through spatial presence, sensory engagement, and active participation. I…
- Immersive Video (Immersive Media, VR Video)
- Video content viewed through head-mounted displays or surrounding screens that creates a sense of being present within the recorded environment. Immersive video includes 360-degree video captured with…
- Immersive Virtual Reality (IVR, Immersive VR)
- A form of virtual reality that uses head-mounted displays (HMDs) with near-full field of view, positional tracking, and often gesture-based controllers to create a sense of being physically present in…
- Implementation Science
- The study of methods and strategies that promote the systematic uptake of research findings and evidence-based practices into routine clinical, educational, or service settings. Implementation science…
- Implicit Interaction (Implicit Input, Implicit Human-Computer Interaction)
- Implicit interaction refers to user input that the system infers from natural behaviors not explicitly performed for the purpose of issuing commands, such as gaze, gait, posture, physiological signals…
- Implicit Scoping (Prioritized Scoping)
- A voice navigation strategy that combines the efficiency of relaxed scoping with intelligent disambiguation. In implicit scoping, the system maintains awareness of the user's current focus area and pr…
- Implicit User (Model User, Implied User)
- A concept from semiotic engineering describing the hypothetical user that a designer envisions when creating an interface — encompassing assumptions about the user's behaviour, experience, competence,…
- Imposter syndrome (Impostor phenomenon)
- A psychological pattern in which individuals doubt their accomplishments and fear being exposed as a fraud, despite evidence of competence. Imposter syndrome is particularly prevalent among neurodiver…
- Impostor Syndrome (Impostor Phenomenon, Impostorism)
- A psychological pattern in which individuals doubt their accomplishments and fear being exposed as fraudulent despite evidence of competence. For people with disabilities, impostor syndrome is often i…