Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
196 results found tagged participatory design.
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Lessons Learned in Designing AI for Autistic Adults
This short paper from Microsoft Research presents a candid account of a design failure and the valuable lessons it produced. The team set out to build Video Calling for Autism (VC4A), a video calling application with an "Expressiveness Mirror" that u…
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Disability design and innovation in computing research in low resource settings
This experience report from a large international team spanning UCL, University of Southampton, University of Jordan, Makerere University (Uganda), University of Nairobi (Kenya), University of Salford, and the Global Disability Innovation Hub present…
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Value beyond function: analyzing the perception of wheelchair innovations in Kenya
This study evaluates a novel wheelchair service provision model called InnovATe, developed by Motivation UK, that uses Computer Aided Design (CAD) and 3D printing to manufacture bespoke wheelchairs in Kenya. Over five months at the Bethany Kids rehab…
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Teaching Digital Fabrication to Early Intervention Specialists for Designing Their Own Tools
This demonstration paper describes a co-design project in which researchers from New Design University and TU Wien taught basic digital fabrication skills to four experienced early intervention therapists who work with children with cerebral visual i…
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Using a participatory activities toolkit to elicit privacy expectations of adaptive assistive technologies
This paper addresses a critical but often overlooked tension in assistive technology design: the privacy tradeoff inherent in adaptive assistive technologies (AATs) that must collect and analyze user performance data to function effectively. The auth…
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Meeting Participants with Intellectual Disabilities during COVID-19 Pandemic: Challenges and Improvisation
This short paper (poster) shares lessons learned from conducting participatory design research with adults with intellectual disabilities (ID) during the COVID-19 pandemic, in the context of a project aimed at making museum visits more accessible, re…
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Aided Nonverbal Communication through Physical Expressive Objects
This paper presents an in-depth case study of co-designing a physical expressive "sidekick" device to support nonverbal communication for an augmented communicator (AC) named Mark, who has cerebral palsy and uses a head-switch-operated AAC device. Wh…
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Making the Elusive More Tangible: Remote Tools & Techniques for Teaching Web Development to Screen Reader Users
This paper describes the design, implementation, and evaluation of a free, remote web development workshop for 12 screen reader users, conducted over nine Saturday sessions between August and October 2020. The workshop was a collaboration between New…
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Implementing an Accessible Conversational User Interface: Applying Feedback from University Students and Disability Support Advisors
This paper presents results from a beta trial of the ADMINS (Assistants for the Disclosure and Management of Information about Needs and Support) virtual assistant, developed at The Open University (UK) to help students disclose disabilities and rece…
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Socially Connecting Adults with Intellectual Disabilities Through Inclusive Co-Design of Tangible and Visual Technology
This doctoral consortium paper presents an in-progress PhD research program exploring how tangible and visual technologies can be co-designed with adults who have intellectual disabilities to foster social connections at non-residential learning hubs…