Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
2661 reviews — page 253 of 267
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Smart Glasses for CVI: Co-Designing Extended Reality Solutions to Support Environmental Perception by People with Cerebral Visual Impairment
This paper presents the first co-design study developing and evaluating smart glasses as an assistive platform for adults with cerebral visual impairment (CVI). CVI is set to become the leading cause of vision impairment, yet it remains dramatically …
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Helping or Homogenizing? GenAI as a Design Partner to Pre-Service SLPs for Just-in-Time Programming of AAC
This paper investigates the integration of generative AI into augmentative and alternative communication (AAC) devices, specifically examining how AI-suggested hotspots affect the creation of visual scene displays (VSDs). VSDs are image-based communi…
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Executive Dysfunction by Design: A Cognitive Accessibility Analysis of AI Support vs. Healthcare Barriers
This first-person autoethnographic experience report examines the paradox of how generative AI tools have become effective assistive technology for executive dysfunction while healthcare systems designed to provide ADHD treatment actively undermine t…
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The Blind Leading the Blind: Designing a Co-Creation Workshop for Visually Impaired and Sighted Participants by a Visually Impaired Researcher
This short paper presents a first-person reflective account from a severely sight impaired researcher (the first author, registered with the UK NHS as severely sight impaired, with approximately 3 metres of usable vision) on the experience of plannin…
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Probing the Gaps in ChatGPT's Live Video Chat for Real-World Assistance for People who are Blind or Visually Impaired
This paper evaluates ChatGPT's Advanced Voice with Video feature — OpenAI's state-of-the-art live video AI released in December 2024 — as a real-world assistive tool for blind and visually impaired (BVI) individuals. The researchers conducted an in-p…
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Exploring Disability Culture Through Accounts of Disabled Innovators of Accessibility Technology
This paper explores how disability culture — the celebration of the positive aspects of disability experience including community, solidarity, and creativity — can inform the design and research of accessibility technologies. The authors first synthe…
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Disclosure of Neurodivergence in Software Workplaces: a Mixed Methods Study of Forum and Survey Perspectives
This paper presents a large-scale mixed-methods study examining how neurodivergent software developers navigate the decision to disclose their neurodivergence at work. The researchers combined qualitative analysis of 99 posts and their comments from …
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NeuroBridge: Using Generative AI to Bridge Cross-neurotype Communication Differences through Neurotypical Perspective-taking
This paper presents NeuroBridge, an LLM-powered interactive platform designed to help neurotypical individuals better understand autistic communication styles and reflect on their own role in cross-neurotype communication breakdowns. The system is gr…
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"I Felt Like I Was in a Fishbowl": Lived Experience with Telepresence and Non-Visible Disabilities in Higher Education
This paper presents the first ethnographic study of telepresence robot use by students with non-visible disabilities in higher education. The researchers conducted a 10-week ethnography in a postgraduate seminar course at University College London, w…
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VeasyGuide: Personalized Visual Guidance for Low-vision Learners on Instructor Actions in Presentation Videos
This paper introduces VeasyGuide, a tool designed to make presentation videos more accessible for low-vision (LV) learners by automatically detecting and highlighting instructor actions such as pointing, marking, and sketching. The authors identify a…