Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
2661 reviews — page 251 of 267
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Beyond Individual Accommodations: The Collaborative Practices of ADHD Students in Post-Secondary Education
This paper examines how ADHD college students develop and share collaborative, community-based strategies to support their academic success, moving beyond the traditional focus on individual accommodations. The researchers analyzed discussions from a…
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Beyond Beautiful: Embroidering Legible and Expressive Tactile Graphics
This paper explores machine embroidery as a medium for producing tactile graphics—tangible representations of visual information used by blind and visually impaired (BVI) individuals. Current methods for producing tactile graphics, primarily embossin…
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XRMusic4VIP: Enabling Simultaneous Sheet Music Reading and Playing for Visually Impaired Musicians through Extended Reality
This paper addresses a largely unexplored challenge in music accessibility: enabling visually impaired musicians to simultaneously read sheet music and play keyboard instruments. While assistive technologies for visually impaired musicians exist—incl…
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Modeling Accessibility: Characterizing What We Mean by "Accessible"
This paper tackles a fundamental gap in accessibility research: the field lacks a clear, shared characterization of what "accessibility" actually means. While accessibility research aims to use technology to make the world more accessible to disabled…
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CapTune: Adapting Non-Speech Captions With Anchored Generative Models
CapTune is a system that enables customization of non-speech captions—descriptions of environmental sounds, music, and other audio cues—for Deaf and Hard of Hearing (DHH) viewers. Current captioning practices follow a one-size-fits-all model based on…
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Toward a Multi-layer Framework to Assess the Quality of Life Impact of Smartphones as Assistive Technology for People with Sensory Disabilities in Kenya
This paper presents the first longitudinal mixed-methods study investigating the impact of smartphones as assistive technology on the quality of life (QoL) of blind or partially sighted (BPS) and deaf or hard of hearing (DHH) individuals in Kenya. Th…
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Disability Intimacy in HCI: Defining a Community-Driven Research Agenda
This workshop paper proposes a half-day virtual workshop at ASSETS 2025 to define a community-driven research agenda for "Disability Intimacy in HCI" — a field the authors argue has been vastly underexplored in accessibility research. The organizers,…
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Accessibility Research Across Borders: Collaboration and Community Building in Accessibility and ICTD Research
This workshop paper proposes and describes an ASSETS 2025 workshop exploring collaboration and community building at the intersection of accessibility research and Information and Communication Technologies and Development (ICTD). The organizers — a …
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Check Now, Can You See It?: Exploring Voice and Video-Capable Language Models for Identifying and Spatially Locating Items of Interest for Blind and Low-Vision Travelers
This experience report documents the lived experiences of two blind travelers — Aziz (28, blind in left eye, 20/2200 in right) and JooYoung (35, blind in right eye, limited vision in left) — as they adapted commercially available voice and video-capa…
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Life as an International Computer Science PhD Student with Cerebral Palsy
This paper presents a longitudinal autoethnographic study of Tianchi, an international PhD student with cerebral palsy (CP) navigating the final stages of his doctoral journey in Computer Science at Stony Brook University. Born in China in 1990, Tian…