Glossary
Searchable terminology from accessibility, web standards, and related fields.
6660 terms — page 111 of 333
- Emotional Mediation Hypothesis
- A theoretical account, originating in work by Palmer and colleagues, that explains cross-modal associations between sensory attributes (such as colors and musical timbres) as being mediated by shared …
- Emotional Regulation (Emotion Regulation, Affect Regulation)
- The ability to manage, modify, and respond to emotional experiences in ways that are situationally appropriate and aligned with one's goals. Emotional regulation is a significant challenge for people …
- Emotional Safety (Psychological Safety)
- A condition in which individuals feel secure enough to participate, take risks, and make mistakes without fear of embarrassment, judgment, or social stigma. In accessible learning environments, emotio…
- Emotional regulation (Emotion regulation, Affect regulation, Self-regulation)
- The ability to monitor, evaluate, and modify emotional responses to meet situational demands and personal goals. Emotional regulation is often challenging for people with ADHD, autism, anxiety, and ot…
- Empathetic technical support (Humanizing tech support)
- Technical assistance that combines practical problem-solving with emotional attunement to the user's affective state, particularly important when supporting disabled users who may experience frustrati…
- Empathy (Empathic design, User empathy)
- In the context of human-centered design and accessibility, empathy refers to the capacity to understand and share the experiences, needs, emotions, and challenges of users who differ from the designer…
- Empathy Lab (Accessibility Lab, Assistive Technology Lab, AT Lab)
- A dedicated physical or virtual space where designers, developers, and other team members can experience digital products using assistive technologies and simulations of various disabilities. Empathy …
- Empathy Simulation (Disability Simulation, Impairment Simulation)
- A design technique where non-disabled people temporarily simulate a disability experience — such as wearing a blindfold, using a wheelchair, or restricting hand movement — to develop empathy and under…
- Empathy Tools (Empathy Aids, Empathy-building Tools, Age Suits)
- Empathy tools are physical or digital artefacts designed to give non-disabled designers a limited first-hand experience of specific impairments or ageing effects — cataract-simulating goggles, blurrin…
- Empathy in Design (Design Empathy, Empathic Design)
- Empathy in design refers to the ability and practice of understanding and sharing the feelings, perspectives, and experiences of the people who will use a product or service. In accessibility contexts…
- Employee Onboarding Accessibility (Accessible Onboarding, Inclusive Onboarding)
- The practice of ensuring that the employee onboarding process — including signing contracts, completing HR forms, accessing web portals, and orientation activities — is fully accessible to people with…
- Employment Accessibility (Workplace Accessibility, Job Accessibility, Accessible Employment)
- The broad concept of ensuring that all aspects of finding, applying for, interviewing for, and performing a job are accessible to people with disabilities. Employment accessibility encompasses accessi…
- Employment Discrimination (Workplace Discrimination, Hiring Discrimination)
- Unjust or unequal treatment of workers or job seekers on the basis of protected characteristics including disability, age, race, gender, religion, national origin, or sexual orientation. In the United…
- Empowerment
- A process through which individuals with disabilities gain control over their own lives, make informed decisions, and develop the skills, knowledge, and confidence to advocate for themselves. In acces…
- Emulated Empathy
- Emulated empathy is the design strategy, central to AI companion systems, of producing interactional cues - attentive language, affective mirroring, memory of previously shared information - that simu…
- End Effector (Haptic Stylus, Haptic Pen)
- The physical component of a haptic device that the user directly touches or manipulates to interact with a virtual environment. In assistive technology contexts, end effectors translate digital inform…
- End-User Auditing (User-Led Auditing, End User Audits)
- An approach to AI auditing in which everyday users — rather than professional evaluators — identify problems, biases, or harms in AI outputs based on their lived experience. End-user auditing is parti…
- End-User Customization (User Customization, Personalisation)
- The ability for users to modify the presentation or behaviour of a digital interface according to their individual preferences and needs. In accessibility, end-user customization is particularly impor…
- End-User Elicitation (Elicitation Study, User-Defined Gestures)
- A participatory research method where end users are asked to propose or create their own interaction techniques, gestures, or commands for a given system function, rather than having researchers presc…
- End-User Programming (EUP, End-User Development, EUD)
- A design approach that enables people without formal programming training to create, modify, or combine software behaviors to suit their own needs. Typical end-user programming systems expose computat…