Glossary

Searchable terminology from accessibility, web standards, and related fields.

6660 terms — page 265 of 333

Slide Accessibility (Presentation Accessibility, Accessible Presentations, Accessible Slides)
The practice of designing and delivering slide presentations so they can be fully accessed and understood by people with disabilities, particularly screen reader users. Key requirements include settin…
Slide Deck Accessibility (Presentation Accessibility)
The practice of designing slide presentations to be usable by people with diverse disabilities, encompassing visual design choices (font size, colour contrast, background colour), structural elements …
Slide Rule
A pioneering touch-based screen reader interaction technique for mobile devices, developed by Kane et al. in 2008, that makes touchscreen content accessible to blind users through finger-driven explor…
Slider (Content Slider, Swipe Slider)
A UI pattern where content items are arranged horizontally and navigated by swiping or tapping arrow controls, exposing one or a few items at a time. Unlike carousels, sliders typically do not auto-ad…
Slips (Slip Errors, Selection Slips)
Errors that occur when a user intends to click on a target but the cursor moves off the target before the mouse button is released, resulting in a missed selection. Slips are particularly common among…
Sloping Hearing Loss (High-frequency Hearing Loss, Sloping SNHL)
Sloping hearing loss is a common audiogram shape in which hearing thresholds are relatively preserved at low frequencies and progressively worse at higher frequencies, producing a downward slope on th…
Slow Cortical Potential (SCP, Slow Cortical Potentials)
Gradual voltage shifts in the electrical activity of the brain, occurring over periods of several hundred milliseconds to several seconds. Slow cortical potentials reflect changes in the overall excit…
Slow Design
Slow design is a design philosophy that emphasizes thoughtful, reflective, and sustained engagement over efficiency and speed. Inspired by the slow food movement, it values deeper contemplation, longe…
SlowKeys (Slow Keys)
An accessibility feature that requires a key to be held down for a specified minimum duration before the keypress is accepted by the system. SlowKeys helps users with motor disabilities who frequently…
Small Fiber Neuropathy (SFN)
A condition involving damage to small somatic and autonomic nerve fibers, resulting in burning pain, sensory disturbances, and autonomic dysfunction. SFN can make everyday tasks that involve gripping,…
Small Language Model (SLM)
A language model, typically ranging from tens of millions to a few billion parameters, designed to run on consumer or edge devices rather than in centralized cloud data centers. Small language models …
Small Multiples
A series of similar graphics or charts arranged in a grid or sequence, each showing a different frame, condition, or time point, used to illustrate change or comparison. In tactile graphics, small mul…
Small-n Experimental Design (Small-sample Design, Single-case Design)
Small-n (or single-case) experimental design is a family of research methodologies aimed at drawing rigorous causal conclusions from very few — sometimes just one — participants. The approaches includ…
Smart Cane (Electronic Cane, Intelligent Cane)
An enhanced version of the traditional white cane that incorporates electronic sensors — typically ultrasonic or infrared — to detect obstacles beyond the range of physical contact, providing haptic o…
Smart City (Intelligent City, Smart City Accessibility)
An urban area that uses information and communication technologies (ICT) to improve the quality and efficiency of city services, infrastructure, and governance. In accessibility contexts, smart city t…
Smart Display (Smart Screen, Voice Assistant Display)
A voice-controlled device that combines a smart speaker with a built-in touchscreen, enabling multimodal interaction through voice commands, visual output, and touch input. Examples include the Amazon…
Smart Environment (Intelligent Environment, Smart Space)
A physical space equipped with sensors, computing devices, and networked systems that can monitor conditions, infer context, and respond to the activities and needs of occupants. Smart environments ai…
Smart Glasses (AR Glasses, Assistive Smart Glasses)
Smart glasses are head-mounted wearable devices that incorporate cameras, microphones, speakers, and computing capabilities into an eyeglass form factor. For people who are blind or have low vision, s…
Smart Home (Home Automation, Connected Home)
A residence equipped with networked devices and systems that can be monitored and controlled remotely or automatically, including lighting, heating, security, and entertainment systems. Smart home tec…
Smart Home Accessibility (Accessible Smart Home, Smart Home Automation)
The design and implementation of connected home technologies — such as voice-controlled lighting, automated door locks, smart thermostats, and appliance controls — in ways that are usable by people wi…