Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
2661 reviews — page 17 of 267
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Three Modalities, Two Design Probes, One Prototype, and No Vision: Experience-Based Co-Design of a Multi-modal 3D Data Visualization Tool
Kamath et al. report an Experience-Based Co-Design (EBCD) process in which five blind or low-vision (BLV) researchers and one sighted collaborator built a web-native, multimodal prototype for exploring 3D surface plots - a class of visualisation cent…
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Towards Accessible Mobility Support: User-Centered Design of a Passive, Multi-Functional, Low-Cost Knee Exoskeleton
Lin et al. (Carnegie Mellon) propose a fully passive, unpowered knee exoskeleton that aims to sit in the gap between two unsatisfying options currently available to people with mobility impairments: static knee-ankle-foot orthoses (KAFOs), which are …
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When Assistive Technologies become Provocations: Unpacking Access in HCI practices using Crip Technoscience, Mouth Interfaces, and XR
This CHI 2026 paper reframes assistive technology as political provocation rather than technical fix. Developed in long-term collaboration with two disabled artists - Eric Desrosiers (muscular dystrophy) and Christian Bayerlein (spinal muscular atrop…
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Access in the Shadow of Ableism: An Autoethnography of a Blind Student's Higher Education Experience in China
This paper is a collaborative autoethnography written by Xinru Tang and Weijun Zhang, in which Zhang - a blind graduate student who completed his undergraduate work in a specialized program for blind and low-vision (BLV) students at "University A" in…
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Resilience to Disruption: Accessible Navigation for People with Visual Impairment
This paper investigates how people with visual impairments (PwVI) actually navigate urban environments, especially during severe weather events such as snowstorms, high winds, and icy conditions, and how digital navigation technologies do or do not s…
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Reclaiming VR Design Authority: Deaf Signers Shaping Immersive Classrooms
This paper reports a Deaf-led, ASL-first study of a VR classroom prototype designed to reduce the persistent "visual attention split" that Deaf students experience in remote and online classrooms, where gaze must constantly shuttle between a signing …
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Imagine, Interact: Eliciting Accessible Interactions from Users with Motor Impairments via Imagined Input Devices
This paper reports an end-user gesture elicitation study with eleven participants with upper-body motor impairments - including spinal cord injury, spina bifida, multiple sclerosis, cerebral palsy, Parkinson's, and traumatic brain injury - who were a…
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I-VAMOS: Independent Voting with Accessible Multimodal Offline System for Visually Impaired Users
This paper introduces I-VAMOS, an offline multimodal voting assistance system designed to enable blind and low-vision (BLV) voters to cast paper ballots independently and secretly. The authors situate their work in the constitutional right to a secre…
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Co-Designing Multimodal Systems for Accessible Asynchronous Dance Instruction
This paper investigates how to design multimodal systems that make asynchronous dance instruction accessible to blind and low vision (BLV) learners. While online exercise videos have proliferated, particularly since COVID-19, dance tutorials rely hea…
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Co-designing MESA-Bot: Enhancing Accessibility, Privacy, Security, and Trust in a Mental Health Chatbot for Older Adults
Surani and Das address the gap between accessibility design and privacy-and-security engineering in mental health chatbots for older adults, a population nearly a billion strong worldwide for whom cost, stigma, wait times, and digital-literacy barrie…