Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
82 results found tagged virtual reality.
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Vocational Rehabilitation of Individuals with Autism Spectrum Disorder with Virtual Reality
This paper presents VR4VR, a comprehensive virtual reality system designed to train individuals with Autism Spectrum Disorder on transferable job skills. The system addresses a critical employment gap—while 66% of people with disabilities want employ…
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Effects of Virtual Reality Properties on User Experience of Individuals with Autism
This study systematically examines how five virtual reality user interface attributes affect the experience of high-functioning individuals with autism spectrum disorder (HFASD). The research addresses a critical gap in VR design guidelines for autis…
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Design of a Haptic-Gripper Virtual Reality System (Hg) for Analyzing Fine Motor Behaviors in Children with Autism
This paper presents Hg (Haptic-Gripper), a novel virtual reality system designed to assess and train fine motor skills in children with Autism Spectrum Disorder (ASD). While research on ASD has extensively focused on social and communication deficits…
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Project Star Catcher: A Novel Immersive Virtual Reality Experience for Upper Limb Rehabilitation
This paper presents Project Star Catcher (PSC), an immersive virtual reality game designed for upper limb rehabilitation in individuals with hemiparesis—weakness or partial paralysis affecting one side of the body, commonly resulting from stroke. The…
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Extraction of Emotional Information via Visual Scanning Patterns: A Feasibility Study of Participants with Schizophrenia and Neurotypical Individuals
This paper presents MASI-VR (Multimodal Adaptive Social Intervention in Virtual Reality), a gaze-sensitive social skills training system designed to improve emotion recognition in adults with schizophrenia (SZ). Emotion recognition impairment is a co…
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Design of a Physiology-based Adaptive Virtual Reality Driving Platform for Individuals with ASD
This paper presents VDEAR (VR-based Driving Environment with Adaptive Response), a novel closed-loop virtual reality driving simulator designed specifically for individuals with autism spectrum disorder (ASD). The system addresses a critical gap in d…
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X-Road: Virtual Reality Glasses for Orientation and Mobility Training of People with Visual Impairments
This paper presents X-Road, an affordable and accessible virtual reality system designed for Orientation and Mobility (O&M) training of students with visual impairments. O&M classes teach essential navigation skills like crossing streets, but real-wo…
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Spotlights and Soundscapes: On the Design of Mixed Reality Auditory Environments for Persons with Visual Impairment
This paper explores the design of information-rich mixed reality (MR) auditory environments to help people with visual impairments form cognitive maps of unfamiliar indoor spaces. The research contrasts two approaches: soundscapes, where virtual obje…
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Echolocation as a Means for People with Visual Impairment (PVI) to Acquire Spatial Knowledge of Virtual Space
This study investigates whether echolocation—the use of sound reflections to perceive spatial information—can enable people with visual impairment (PVI) to acquire spatial knowledge of virtual environments. The researchers built a virtual world using…
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Immersive Virtual Reality for Older Adults: Empirically Grounded Design Guidelines
This paper establishes empirically grounded design guidelines for immersive virtual reality (IVR) experiences targeting older adults. The researchers conducted two complementary studies: first, a systematic literature review that compiled 67 design g…