Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
61 results found tagged accessibility.
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Technical Perspective: Computation Where the (Inter)Action Is
This one-page technical perspective accompanies the SoundWatch paper in Communications of the ACM. Bigham uses SoundWatch — a smartwatch prototype that detects audio events and displays descriptions for deaf and hard-of-hearing people — as a lens to …
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Immersive Virtual Reality for Older Adults: Empirically Grounded Design Guidelines
This paper establishes empirically grounded design guidelines for immersive virtual reality (IVR) experiences targeting older adults. The researchers conducted two complementary studies: first, a systematic literature review that compiled 67 design g…
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Guidelines for Designing Social Networking Sites for Older Adults: A Systematic Review with Thematic Synthesis
This systematic review synthesizes design recommendations for social networking sites (SNS) targeting older adults, addressing a critical gap: despite being the fastest-growing demographic on platforms like Facebook, older adults face numerous barrie…
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Creating 'a Simple Conversation': Designing a Conversational User Interface to Improve the Experience of Accessing Support for Study
This paper presents the ADMINS (Assistants for the Disclosure and Management of Information about Needs and Support) project, which developed a virtual assistant named "Taylor" to help students disclose disabilities and arrange support at The Open Un…
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Accessibility in Textile Crafting: A Critical Reflection on Making Technology, Disability, and Community
This paper examines what accessibility means in the context of textile crafting through a cross-sectional survey of 184 crafters with disabilities. The authors—both disabled/neurodivergent crafters and HCI researchers—adopt a critical participatory a…
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An Equitable Experience? How HCI Research Conceptualizes Accessibility of Virtual Reality in the Context of Disability
This paper critically examines how the HCI and accessibility research community conceptualizes VR accessibility for disabled people. Through a systematic literature review of 28 papers (2018-2024), the authors investigate two questions: how accessibi…
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Hyperbraille: a hypertext system for the blind
This 1994 paper presents Hyperbraille, a system designed to make hypertext documents accessible to blind users through braille output devices. The research addresses a fundamental challenge: hypertext systems rely heavily on visual cues such as highl…
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WordMelodies: Supporting Children with Visual Impairment in Learning Literacy
This demonstration paper presents WordMelodies, an inclusive cross-platform mobile application designed to support children with visual impairments in acquiring basic literacy skills. The app provides eight different exercises targeting foundational …
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Continuous Web Personalization using Selector-template Pairs
This paper presents a continuous web personalization approach that automatically adjusts website user interfaces based on observed usage patterns to reduce accessibility barriers and usability problems. Built on the WELFIT (Web Event Logger and Flow …
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A Computer Anxiety Model for Elderly Users Interacting with the Web
This paper presents a model for automatically detecting Computer Anxiety (CA) levels in older adults through analysis of their interaction logs while browsing the web. Computer Anxiety — defined as negative emotions and cognition processes evoked dur…