Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
2661 reviews — page 2 of 267
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Beyond Prompt-Following: Empowering Social Agency in Autistic Children through Narrative Framing
NarraSocial is a Unity-based virtual environment for autistic children aged 6–10 that reframes social-skills interventions away from the prompt-and-response loop characteristic of Applied Behavior Analysis (ABA) and most VR-based social skills traini…
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LaboSignes: an Interactive French Sign Language Recognition Interface
LaboSignes is a web-based interactive French Sign Language (LSF) recognition system aimed at search-by-sign, addressing the fact that most online resources, including bilingual dictionaries and news sites, are navigable only through written French, w…
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VisionAid: A Multimodal Assistive Application Supporting Safe Road Navigation for Visually Impaired People in Bangladesh
VisionAid is an Android pedestrian-safety app for blind and low vision (BLV) users in Bangladesh, where road crossing is dangerous because traffic is unstructured: lane discipline is rare, drivers run signals, and crosswalks are inconsistent. The aut…
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SocialCue: Exploring the Design Space of Social Wayfinding Assistants for Blind and Low Vision People
SocialCue is a wearable technology probe that targets a problem most assistive navigation work ignores: not where to walk, but how to read and act inside an unfolding social scene. The authors argue that existing tools for blind and low vision (BLV) …
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Mnemonic Tracing: Using Eye Gaze to Search for Visual Memories
Mnemonic Tracing is a non-verbal image-retrieval interaction in which a user, wearing eye-tracking glasses, deliberately retraces the contents of a remembered image with their gaze on a blank surface. The paper builds on gaze-reinstatement research, …
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Modeling Touch Input for Users with Motor Impairments: Empirical Insights into Training Size Requirements
This CHI Extended Abstract addresses a practical question for ability-based design: how many touch observations do you actually need before you can build a user-specific model of someone's touch performance? Most touch modeling work, including Bayesi…
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NarrAid: Supporting Storytelling of People with Aphasia via Generative Visual Scene Displays
NarrAid is a generative AI-driven Visual Scene Display (VSD) system designed to support storytelling, not just basic wants and needs, for people with aphasia (PWA). The authors argue that existing AAC tools, including traditional VSDs, support functi…
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Human-Centered Explainable AI for Brain-Computer Interface-driven Rehabilitation
This CHI Extended Abstract presents a doctoral research agenda developing human-centered explainable AI (HCXAI) frameworks for brain-computer interfaces (BCIs) used in stroke rehabilitation. Rajpura argues that current BCI systems prioritize technica…
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Before the Technological Fix: Scoping AI and AAC for Social Futures
Ibrahim and colleagues - a multi-institution team of researchers working at the intersection of AAC, HCI, and disability studies - argue that the recent surge of HCI work applying AI to Augmentative and Alternative Communication (AAC) is drifting awa…
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Reading with Diversity in Mind: Pupillometry and Typography Towards Inclusive Design for ADHD Readers
Llana and colleagues at the University of Rhode Island examine how typographic choices interact with ADHD when reading digital text. The motivation is practical: digital reading is now the default for most education and work, and small typographic de…