Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
20 results found tagged special education.
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Social Predictors of Assistive Technology Proficiency Among Teachers of Students with Visual Impairments
This study investigates why only about 40% of Teachers of students with Visual Impairments (TVIs) integrate assistive technology into their practice, despite AT being critical for K-12 students' educational engagement and predictive of positive posts…
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Socio-Technical Aspirations for Children with Special Needs: A Study in Two Locations – India and Finland
This cross-cultural qualitative study proposes extending Boujarwah et al.'s three-part framework for assistive technology design by adding a fourth dimension: socio-technical aspirations. The authors define this as "individual- or community-driven am…
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Digital Musical Instruments in Special Educational Needs Schools: Requirements from the Music Teachers' Perspective and the Status Quo in Germany
This study presents the first comprehensive survey of digital musical instrument (DMI) use in special educational needs (SEN) schools, covering 745 schools across 12 of Germany's 16 federal states with a 41.5% response rate. The researchers surveyed …
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Feedback and Guidance to Support Children with Intellectual Disabilities in Discovery Learning with a Tangible Interactive Tabletop
This research investigates how tangible interactive technology can support discovery-based learning for children with intellectual disabilities—a population for whom unstructured exploration is particularly challenging due to difficulties with abstra…
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Evaluating an iPad Game to Address Overselectivity in Preliterate AAC Users with Minimal Verbal Behavior
This paper evaluates Go Go Games, an iPad-based therapeutic game suite designed to teach Multiple Cue Responding (MCR) to preliterate, minimally verbal children who exhibit overselectivity — a learning challenge where individuals attend to only one o…
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WeLi: A Smartwatch Application to Assist Students with Intellectual and Developmental Disabilities
This poster paper presents WeLi (Wearable Life), a smartwatch application designed to assist students with intellectual and developmental disabilities (IDDs) in post-secondary educational environments. The system was developed for and deployed at Mas…
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Investigating the Implications of 3D Printing in Special Education
This paper investigates the use of 3D printing in special education settings through case studies at three sites serving students with cognitive, motor, and visual impairments, and presents GripFab, a simplified 3D modeling tool designed for occupati…
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Tablet-Based Activity Schedule in Mainstream Environment for Children with Autism and Children with ID
This paper presents Classroom Schedule+ (CS+), a tablet-based activity schedule application designed to support the inclusion of children with autism spectrum disorder (ASD) in mainstream school environments. Developed through participatory design wi…
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Designing Gesture-Based Applications for Individuals with Developmental Disabilities: Guidelines from User Studies in India
This paper presents the design, evaluation, and resulting guidelines from three gesture-based applications created for individuals with developmental disabilities in India, developed through a long-term collaboration with Tamana, an NGO and special e…
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Interactive Technologies Designed for Children with Autism: Reports of Use and Desires from Parents, Teachers, and Therapists
This paper examines how parents, teachers, and therapists use, perceive, discover, and desire interactive technologies for children with autism spectrum disorder (ASD). The research combined 19 semi-structured interviews and 230 survey responses from…