Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
749 results found tagged assistive technology.
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Generative AI for Teachers with Vision Impairments in the Global South: A Bridge Too Far?
This mixed-methods study examines the readiness and capacity of teachers with vision impairments (TVIs) in India to leverage generative AI technologies in their teaching practice. The research combines in-depth interviews with 15 TVIs from 10 schools…
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A Review of 25 Years of Human-Computer Interaction Research on Reading Support Technologies for People with Disabilities Published in the ACM Digital Library
This systematic literature review analyzes 101 HCI publications from ACM venues spanning 2000 to 2024 that focus on reading support technologies for people with disabilities. The authors developed a comprehensive coding rubric covering publication me…
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Temp access: Reflecting on multimodal GAI as an accessibility technology for temporary disability
This paper presents an autoethnographic account of using multimodal generative AI (GAI) tools as accessibility technology during a period of temporary disability. The author, an accessibility researcher, experienced an illness that simultaneously imp…
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FocusView: Understanding and Customizing Informational Video Watching Experiences for Viewers with ADHD
This paper presents FocusView, an AI-powered video customization interface designed to help viewers with ADHD reduce distractions and maintain focus when watching informational videos. The research addresses the critical gap that while videos have be…
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Engaging Visually Impaired People in Science Museums Through an Immersive Workshop: Practices, Challenges, and Opportunities
This paper investigates how science museums can become more accessible to visually impaired visitors through the design and evaluation of an immersive, tactile workshop. Conducted at Miraikan (The National Museum of Emerging Science and Innovation) i…
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Access Beyond the Score: Understanding Notation Needs and Workflows of Low Vision Musicians
This paper investigates how musicians with low vision acquire, adapt, and use music notation, an area that has received far less research attention than Braille Music for blind musicians. Through semi-structured interviews with 16 low vision musician…
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XRMusic4VIP: Enabling Simultaneous Sheet Music Reading and Playing for Visually Impaired Musicians through Extended Reality
This paper addresses a largely unexplored challenge in music accessibility: enabling visually impaired musicians to simultaneously read sheet music and play keyboard instruments. While assistive technologies for visually impaired musicians exist—incl…
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Modeling Accessibility: Characterizing What We Mean by "Accessible"
This paper tackles a fundamental gap in accessibility research: the field lacks a clear, shared characterization of what "accessibility" actually means. While accessibility research aims to use technology to make the world more accessible to disabled…
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Toward a Multi-layer Framework to Assess the Quality of Life Impact of Smartphones as Assistive Technology for People with Sensory Disabilities in Kenya
This paper presents the first longitudinal mixed-methods study investigating the impact of smartphones as assistive technology on the quality of life (QoL) of blind or partially sighted (BPS) and deaf or hard of hearing (DHH) individuals in Kenya. Th…
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Life as an International Computer Science PhD Student with Cerebral Palsy
This paper presents a longitudinal autoethnographic study of Tianchi, an international PhD student with cerebral palsy (CP) navigating the final stages of his doctoral journey in Computer Science at Stony Brook University. Born in China in 1990, Tian…