Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
2661 reviews — page 257 of 267
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A Pool of Representative Users for Accessibility Research: Seeing through the Eyes of the Users
This paper documents the establishment, management, and lessons learned from the SiDE (Social Inclusion through the Digital Economy) User Pool, a large participant pool of over 800 older adults created at the University of Dundee to support accessibi…
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The Gest-Rest Family: Exploring Input Possibilities for Wheelchair Armrests
This paper introduces the Gest-Rest Family, a suite of gesture-based input devices designed to fit over standard power wheelchair armrests, enabling users with upper body motor impairments to interact with computing devices without needing to reach f…
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Investigating the Implications of 3D Printing in Special Education
This paper investigates the use of 3D printing in special education settings through case studies at three sites serving students with cognitive, motor, and visual impairments, and presents GripFab, a simplified 3D modeling tool designed for occupati…
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An Analysis of Age, Technology Usage, and Cognitive Characteristics Within Information Retrieval Tasks
This paper challenges the common practice of using chronological age as the primary metric for distinguishing user performance in HCI studies, arguing that Internet confidence and cognitive factors — particularly perceptual speed — are far better pre…
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Tablet-Based Activity Schedule in Mainstream Environment for Children with Autism and Children with ID
This paper presents Classroom Schedule+ (CS+), a tablet-based activity schedule application designed to support the inclusion of children with autism spectrum disorder (ASD) in mainstream school environments. Developed through participatory design wi…
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Scanning for Digital Content: How Blind and Sighted People Perceive Concurrent Speech
This paper investigates whether blind and sighted people can leverage concurrent speech — multiple audio streams playing simultaneously — to more efficiently scan and identify relevant digital content, exploiting the well-known Cocktail Party Effect.…
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On the Evaluation of Novel Sonification Techniques for Non-Visual Shape Exploration
This paper proposes and evaluates six novel sonification techniques for enabling blind and visually impaired users to explore and recognize shapes on touchscreen devices, comparing them against two existing techniques from the literature. The motivat…
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Regression Analysis of Demographic and Technology-Experience Factors Influencing Acceptance of Sign Language Animation
This paper investigates how deaf participants' demographic backgrounds and technology experience influence their evaluation scores when assessing sign language animation systems, revealing that participant characteristics — not just animation quality…
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Evaluation of Language Feedback Methods for Student Videos of American Sign Language
This paper investigates how to best present video-based feedback to students learning American Sign Language (ASL), as part of a long-term project to build an automatic system that analyses student signing videos and provides immediate corrective fee…
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Investigating Laboratory and Everyday Typing Performance of Blind Users
This paper presents the first longitudinal study comparing blind users' touchscreen typing performance in laboratory versus everyday real-world settings. Over 12 weeks, five novice blind smartphone users participated in eight weekly laboratory sessi…