Literature Reviews
Reviewed research papers, articles, and publications relevant to digital accessibility.
2661 reviews — page 9 of 267
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When the World Opens Up: Journeys of People with Intellectual Disabilities in Social Virtual Reality
This CHI 2026 paper challenges the dominant remedial paradigm in HCI research on virtual reality and people with intellectual disabilities (ID), which has largely framed VR as a tool for training functional life skills (cooking, shopping, transport) …
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Autistic Adults' Perspectives on Self-Expression and Dyadic vs. Group Interactions in AR Telepresence
This CHI 2026 paper investigates how autistic adults experience augmented reality (AR) telepresence as a medium for social interaction, a population whose needs are largely absent from existing avatar and social VR/AR research. Motivated by the high …
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Giving Meaning to Movements: Challenges and Opportunities in Expanding Communication by Pairing Unaided AAC with Speech Generated Messages
Kabir and colleagues tackle a long-standing split in Augmentative and Alternative Communication (AAC): aided AAC — speech-generating devices, symbol boards, tablet apps — produces standardised, intelligible output but is slow, visually demanding, and…
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VR Calm Plus: Coupling a Squeezable Tangible Interaction with Immersive VR for Stress Regulation
Zhang and colleagues build and evaluate VR Calm Plus, a VR stress-regulation system that pairs an immersive Meta Quest 3 experience with a squeezable plush toy instrumented with two force-sensitive resistors (FSRs) and a wireless biosensing wristband…
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Autiverse: Eliciting Autistic Adolescents' Daily Narratives through AI-guided Multimodal Journaling
Yang and colleagues present Autiverse, a tablet-based AI-guided multimodal journaling app for autistic adolescents with functional verbal abilities (formerly classified as Level 1 / high-functioning autism). The paper addresses a well-documented gap:…
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From Performers to Creators: Understanding Retired Women's Perceptions of Technology-Enhanced Dance Performance
Zheng and colleagues study how interactive-dance and generative-AI technologies can be designed around the needs of retired women dancers in China — a population estimated at over 100 million, for whom community dance is a major post-retirement pract…
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"It's trained by non-disabled people": Evaluating How Image Quality Affects Product Captioning with Vision-Language Models
Garg and colleagues investigate how well Vision-Language Models (VLMs) caption product images taken by blind and low-vision (BLV) people — a high-stakes everyday task that increasingly depends on tools like Be My AI, Microsoft Seeing AI, and general-…
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"Chasing Shadows": Understanding Personal Data Externalization and Self-Tracking for Neurodivergent Individuals
This CHI 2026 paper examines a mismatch between the promises of self-tracking and personal informatics — rich self-awareness, reflection, insight — and the lived experience of neurodivergent individuals, for whom stable routines, generalised Likert i…
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Are You Comfortable Sharing It?: Leveraging Image Obfuscation Techniques to Enhance Sharing Privacy for Blind and Visually Impaired Users
This CHI 2026 paper addresses a privacy gap in how blind and visually impaired (BVI) users share photos: because they cannot visually inspect what they capture, images routinely contain sensitive or inappropriate content (identifiable people, nudity,…
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Navigating Financial Lives: How Autistic Adults Adapt Financial Technologies, Tools and Strategies
This CHI 2026 paper is, to the authors' knowledge, the first HCI study of how autistic adults navigate their financial lives — budgeting, banking, bill-paying, saving, managing unpredictability — using, adapting, and re-inventing financial technologi…